Pool Checkers - Movement of Pieces
It always better to show the rules by example.
1.c3-d4
White moves first.
d6-c5
2.b2-c3
c7-d6
3.c3-b4
b6-a5
4.d4:b6
a5:c7
Checkers can jump both forward and backwards.
5.a1-b2
h6-g5
6.g3-h4
f6-e5
7.h4:d4
d6-c5
8.d4:b6
c7:a1
9.f2-g3
a7-b6
10.g3-f4
b6-a5
11.d2-c3
a1:f2
[
11...a1:g3
is fine too.
12.h2:f4
]
12.g1:e3
g7-f6
13.e1-d2
d8-c7
14.h2-g3
f8-g7
15.e3-d4
f6-g5
16.f4:d6
A checker does not become a king when the jump passes through the king row.
c7:e1
A checker becomes a king when jump ends in the king row.
17.g3-f4
h8-g7
18.f4-e5
e1-g3
19.a3-b4
a5:c3
There is no "jump-the-most". Choose which jump to make, but of course jump all available checkers on the chosen way.
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created with Aurora Borealis 3.0